Tessari concept art: a slate-blue Reclamation Pact soldier stands ahead of Bulwark Coalition and Nexus Ascendancy soldiers, above a storm-lit valley with a suspended halo gate and enclosed garrison.

A persistent sci-fi MMOFPS

Tessari

Three factions.
One contested world.

Inspired by PlanetSide 1.

Follow @playtessari
Early developmentExplore TessariConcept artwork

How the
war works.

Tessari is a massively multiplayer first-person shooter inspired by PlanetSide 1. We’re building a continuous war fought by three player factions across connected continents.

Bases stay in your faction’s hands until an enemy takes them. Capturing one opens routes into neighboring territory, giving squads and outfits a front to push or hold.

Specialize without classes

Certifications unlock equipment rather than a fixed class. Spend a limited pool of points on the role you want to fill, and rely on squadmates for the rest. Support work also earns experience.

Longer, positional gunfights

Gunfights give you time to reach cover or get help from a medic. Infantry and vehicle crews share the battlefield, with positioning and squad support shaping how a fight plays out.

Base assaults with a plan

A mobile spawn keeps an attack supplied with reinforcements. Taking down a generator disables base defenses and equipment terminals. Squads choose how to break in, then hold the control room against a counterattack.

Supply lines you can cut

Resources travel as physical cargo from extraction sites to bases. Deliveries keep advanced equipment available; intercepting a convoy can deny it to the enemy. Basic gear stays available even when a base runs out of supplies.

A colony cut off
from Earth.

Humanity’s colony on Tessari has lost contact with Earth. When the colonists activated a buried alien network known as the Nexus, it devastated their settlements and began reconstructing the dead.

Now three factions fight for control of the colony, divided over what humanity should do with the Nexus.

The factions

Beliefs & equipment
Reclamation Pact soldier in slate-blue composite armor with a narrow black visor and circular chest fitting.
Armor concept

Restore contact with Earth

Reclamation Pact

The former colonial authorities are trying to reestablish contact with Earth. The Pact seeks control of the Nexus, treating it as a tool to be contained and understood.

Arsenal

Conventional ballistic weapons favor sustained fire and large magazines. Standardized military equipment reflects the Pact’s preference for proven human technology.

Bulwark Coalition soldier in clay-orange and ash-gray Vanguard armor with overlapping chest plates and an amber visor.
Armor concept

Build an independent civilization

Bulwark Coalition

The people who built Tessari’s settlements intend to stay. The Coalition is establishing an independent human civilization, defending its industrial base against colonial control and uncontrolled Nexus experiments.

Arsenal

Hard-hitting railguns and mass drivers trade rate of fire for impact. Rugged armor and vehicles draw on the Coalition’s industrial expertise.

Nexus Ascendancy soldier in curved ivory ceramic armor with broad jade panels and a green visor.
Armor concept

Integrate with the Nexus

Nexus Ascendancy

The Ascendancy believes humanity’s future lies within the Nexus. Its researchers and adherents integrate alien systems into their bodies and technology, convinced that understanding the network requires becoming part of it.

Arsenal

Hybrid energy weapons fire accurate bolts with no bullet drop. Slower projectiles demand a lead on moving targets, especially at range.

Inside
the build.

A closer look at the weapons and vehicles being built for Tessari, captured in-engine with their current models and materials.

Blue-trimmed Torback Scout with its roof-mounted gun, captured in-engine in a colonial service bay.
01 / Vehicles

Torback Scout

An armed scout vehicle with two protected front seats and two exposed rear positions. A roof-mounted CS-12 Rook provides fire support for the crew.

In-engine asset preview
Blue-gray and white P-84 Vigil service rifle resting on a dark workbench, captured in-engine.
02 / Weapons

P-84 Vigil

The Reclamation Pact’s service rifle, with a 40-round magazine and a choice of standard or armor-piercing ammunition.

In-engine asset preview

In development

Follow
development.

Gameplay clips and progress from the current build, posted on X at @playtessari.

Follow @playtessari